Building a rich text editor is expensive
Buy vs build cost blowouts
Do we buy, or
do we build?
It’s a familiar question…
that arises in almost every development project,
no matter the size.
Rich Text Editors (RTEs) are one of the highest-risk areas
for both cost and development time overruns.
$29,425,179
Wolfram & Hart
$22,314,689
Montgomery Burns
$19,893,421
Baxter Stockman
$15,368,729
Globex
Four companies* who decided to build their own
core rich text editor in-house, paid dearly for their decision.
How did they get that $ price tag?
Some enterprises still persist in believing they need to build their own… everything.
Just
37%
of organizations say IT completed
all their projects++
fewer than
4 IN 10
teams
fulfil their project commitments
to business stakeholders++
$1,814,399^
development cost for an advanced
copy-paste feature
14
person-years to build an advanced
copy-paste feature
$15M — $28M+
development cost for
a basic rich text editor
115 — 220
person-years to build a basic rich text editor
Transformation and speed-to-market have made the old belief, in custom-building all your own technology, redundant. Neither budget, nor developer resources, are elastic.
What’s the answer?
Buy vs Build isn’t
the conundrum
It’s how you build everything you need…
at scale
A more agile approach is to assemble rich text editor components into a flexible, reusable tech stack.
Either… buy an out-of-the-box RTE or utilize an open source core that your dev team can use as a framework for customization and support it with advanced feature plugins.
You then get the best of everything
Using a buy-and-assemble component approach for your rich text editor
Minimizes custom-build
outside your expertise
Facilitates
continuous deployment of software
Maximizes dev talent
who pick the exact tools needed
That’s how you get products faster-to-market at a smaller
price tag
In a rush?
Download the ‘Building a rich text editor is expensive’ Infographic and read it later
Footnotes:
*Company and personal details are fictional, but indicative of the costs and time taken to build a functioning rich text editor.
++ Mulesoft 2021 Connectivity Benchmark Report
A person-month is equivalent to approximately 160 hours of labor, and is the amount of work performed by a single average worker in one month (ie. 12 person-month project will take 4 developers 3 months work to finish). A person-year is the total effort in person-months divided by twelve, to estimate the project length in years.
+ Estimate of the cost of building the basic open source components of three leading rich text editors (excluding advanced features and plugins)
^ Using a normalized COCOMO Model, the estimated engineering requirements for building a single clean copy-paste advanced feature
Sources:
The Great Debate: Buy vs Build Rich Text Editors
Buy vs Build: Clean copy-paste feature cost estimate
COST ESTIMATE CURRENCY
All cost estimates quoted are in US$
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