Developer velocity thrives with buy-and-assemble
Assembling reusable rich text editor components
builds agile tech stacks
What impacts developer velocity?
Taking on projects outside your team's core specialization – like building a clean copy-paste feature for a rich text editor (RTE) – and expecting it to be simple
Every project hits a critical point ...
Where you’ve not leveraged your dev talent, scope-creep keeps expanding the launch window and revenue is in serious jeopardy
Sound familiar?
26,275
lines of code
eight developers
planned
16.2
months work
now
22.5
months work
ULTIMATELY
28.6
months work
$1,814,399*
the development budget has exploded
All that…
to build a single feature for
a rich text editor
High velocity achieves
4-5
times
faster revenue growth+
55%
higher innovation+
Developers are the force-multipliers
They “have the collective potential to raise global GDP by
$3 trillion over the next ten years”**
Poor velocity increases costs, timelines and labor
Scope creep expands
Speed-to-market suffers
Time is money
The result?
Example cost of delayed
time-to-market per project or initiative →
$75K
(projected initial
mth revenue)
x
6
(mth delay)
=
$450K
(lost potential initial ARR)
How do you get developer velocity?
Buy-build-assemble
a plastic, reusable
tech stack
McKinsey^ has dubbed this tech assembly approach
‘digital factory’
Combine BUYING AND SUBSCRIBING WITH BUILDING, to iteratively shape and reshape tech stacks so they handle changing goals and increase speed-to-market
Specialised components with: Framework integrations, Customizable code, Reusable APIs
APIs are stitched and re-stitched together while other parts are customized in-house
Buying rich text editor components
Leverages
deep domain knowledge software engineering talent
Delivers
faster speed-to-market + more new products
Taps
new and emerging trends
“The best digital factories can put a new product or customer experience into production in as little as ten weeks. The innovation can then be introduced and scaled up across the business in eight to 12 months.”^
Using a buy-and-assemble component approach for your rich text editor
Minimizes custom-build
outside your expertise
Facilitates
continuous deployment of software
Maximizes dev talent
who pick the exact tools needed
No need to scour the world for rock-star experts in rich text editing to deliver your
project on time
In a rush?
Download the ‘Developer velocity thrives with buy-and-assemble’ Infographic and read it later
Footnotes:
* Using a normalized COCOMO Model, the estimated engineering requirements for building a single clean copy-paste advanced feature
A person-month is equivalent to approximately 160 hours of labor, and is the amount of work performed by a single average worker in one month (ie. 12 person-month project will take 4 developers 3 months work to finish). A person-year is the total effort in person-months divided by twelve, to estimate the project length in years.
**2018 Stripe Survey The Developer Coefficient
+ 2020 McKinsey research Developer Velocity at Work
^ McKinsey Digital Factory
Sources:
The Great Debate: Buy vs Build Rich Text Editors
COST ESTIMATE CURRENCY
All cost estimates quoted are in US$
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