Bundling an npm version of TinyMCE with ES6 and Rollup.js
The following procedure will assist with bundling an npm version of TinyMCE with Rollup.js using ES6+ syntax. The procedure assumes the user has experience with Rollup.js and ES6+ syntax. The following steps provide a working example for bundling a basic TinyMCE configuration with Rollup.js, and provides links to reference pages at the end of the procedure for bundling additional customizations with the editor.
If TinyMCE will be used with a JavaScript framework (such as React.js, Angular, or Vue.js) the bundle will also require the relevant framework integration package (where available). For a list of supported framework integrations, see: Installing TinyMCE.
Requirements
This guide requires the following:
-
Node.js and npm
-
Basic knowledge of how to use Rollup.js
-
(Optional: For premium features) The latest premium
.zip
bundle of TinyMCE for including premium plugins
Procedure
-
Add
tinymce
and the following development dependencies to the project.-
For example:
npm install tinymce && npm install --save-dev \ postcss \ rollup \ @rollup/plugin-commonjs \ @rollup/plugin-node-resolve \ rollup-plugin-css-bundle \ rollup-plugin-postcss \ rollup-plugin-string
-
Create a new source file for importing the required components from TinyMCE and configuring the editor.
The following components are required to bundle TinyMCE:
-
The
tinymce
global -
The
silver
theme -
The
dom
model -
The
default
icon pack. This is always required, but the default icons can be overridden using a custom or premium icon pack. -
A skin for styling the user interface, including toolbars and menus. This can be a community, premium or custom skin.
-
A content skin for styling UI features within the content such as table and image resizing. This can be a community, premium or custom skin.
The global must be first, the rest can be in any order.
Additional components that are optional but recommended:
-
Content CSS for styling editor content. There are community and premium style skins available, or use custom content CSS.
-
Plugins to be used with the editor.
-
A custom or premium icon pack to extend or override the default icons for toolbar buttons, including contextual toolbars. This can be a premium or custom icon pack.
Example
src/editor.js
/* Import TinyMCE */ import tinymce from 'tinymce'; /* Default icons are required. After that, import custom icons if applicable */ import 'tinymce/icons/default'; /* Required TinyMCE components */ import 'tinymce/themes/silver'; import 'tinymce/models/dom'; /* Import a skin (can be a custom skin instead of the default) */ import 'tinymce/skins/ui/oxide/skin.css'; /* Import plugins */ import 'tinymce/plugins/advlist'; import 'tinymce/plugins/code'; import 'tinymce/plugins/emoticons'; import 'tinymce/plugins/emoticons/js/emojis'; import 'tinymce/plugins/link'; import 'tinymce/plugins/lists'; import 'tinymce/plugins/table'; /* Import premium plugins */ /* NOTE: Download separately and add these to /src/plugins */ /* import './plugins/checklist/plugin'; */ /* import './plugins/powerpaste/plugin'; */ /* import './plugins/powerpaste/js/wordimport'; */ /* content UI CSS is required */ import contentUiSkinCss from 'tinymce/skins/ui/oxide/content.css'; /* The default content CSS can be changed or replaced with appropriate CSS for the editor content. */ import contentCss from 'tinymce/skins/content/default/content.css'; /* Initialize TinyMCE */ export function render () { tinymce.init({ selector: 'textarea#editor', plugins: 'advlist code emoticons link lists table', toolbar: 'bold italic | bullist numlist | link emoticons', skin: false, content_css: false, content_style: contentUiSkinCss.toString() + '\n' + contentCss.toString(), }); };
-
-
Update the project Rollup.js configuration to load the TinyMCE CSS.
Example
rollup.config.js
import postcss from 'rollup-plugin-postcss'; import commonjs from '@rollup/plugin-commonjs'; import { nodeResolve } from '@rollup/plugin-node-resolve'; export default { input: 'src/index.js', plugins: [ nodeResolve(), commonjs(), postcss({ include: "**/skin.css", inject: false, extract: true }), postcss({ include: "**/content.css", inject: false, extract: false }) ], output: { file: 'dist/main.bundle.js', format: 'umd' } };
-
Add the TinyMCE assets and configuration into the project and provide a target element to initialize the editor.
Example
src/index.js
import * as editor from './editor'; const editorArea = () => { const element = document.createElement('textarea'); element.id = 'editor'; return element }; const parent = document.createElement('p'); parent.appendChild(editorArea()); document.body.appendChild(parent); editor.render();
Example
demo.html
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <title>TinyMCE Rollup Demo</title> <link rel="stylesheet" href="main.bundle.css"> </head> <body> <h1>TinyMCE Rollup Demo</h1> <script src="main.bundle.js"></script> </body> </html>
-
Run Rollup.js to test the bundle, such as:
rollup --config
If Rollup.js runs successfully, check that the editor loads in the application. If Rollup.js fails, review any errors and review the configuration changes in this procedure; you may need to adjust for conflicts or other issues when bundling TinyMCE into an existing project.
Next Steps
For information on:
-
Adding TinyMCE plugins to the bundle, see: Bundling TinyMCE plugins using module loading.
-
Using editor content CSS provided by Tiny, including premium CSS included with the Tiny Skins and Icon Packs, see: Bundling TinyMCE content CSS using module loading.
-
Creating custom editor content CSS, see: Content appearance options -
content_css
. -
Using TinyMCE skins provided by Tiny, including premium skins included with the Tiny Skins and Icon Packs, see: Bundling TinyMCE skins using module loading.
-
Creating a custom skin for TinyMCE, see: Create a skin for TinyMCE.
-
Using icon packs provided by Tiny, including premium icons packs included with the Tiny Skins and Icon Packs, see: Bundling TinyMCE icon packs using module loading.
-
Creating a custom icon pack for TinyMCE, see: Create an icon pack for TinyMCE.
-
Localizing the TinyMCE user interface using a language pack, see: Bundling the User Interface localizations for TinyMCE.